Imperial Transmission Intercept: Fett! Where’s Fett? Ah, there you are. Stop skulking! Boba, listen: Hunt down that infernal “X” and destroy it. What’s that? Yes, yes, go ahead, in fact I now encourage disintegrations. It’s my new bidding. Did you hear that Vader? No? Breath quieter. Next time I let off a burst of force lightning I expect results! I’ve fizzled for the very last time.
Roll Call summarizes the past week’s gaming exploits, and who was doing the exploiting. This past week had two gaming sessions. Thursday Night games and Friday Night Mansions of Madness. The giant chess board and new chess clock at the school club continue to be big hits. Feel free to leave comments and questions at the bottom.
The task is simple: Game on a new continent by creating a WWII Africa campaign map in 3D to encompass the whole African theater. It must be worthy of wall space and provide context to any and all game systems that mine the WWII desert sands for the many opportunities it offers a gamer. Why the Africa campaign? For a scratch built campaign map the scope seems more manageable than, say, the D-Day landings and after a couple of years of driving the most powerful armour around Normandy I’m looking forward to a theatre shift… Read More
How to put the “Games” in “Games and Chess Club” and broaden the membership base.
How to tweak Imperial Assault campaigns to make sure they stay balanced and enjoyable for players and GM alike.
Roll Call is a new series that’ll summarize the past week’s gaming exploits, and who was doing the exploiting. This week had two good gaming sessions in it. Players and viewers alike are welcome to add their thoughts to the comment section at the end of the Roll Call. Spoilers for games like Mansions of Madness are clearly marked.