In Canada, on November 11th we commemorate Remembrance Day. At the 11th hour of the 11th day of the 11th month we stop to remember the cost of war and the people who paid that cost on our behalf. On Remembrance Day I will remember my father Wilfred Patrick Souter who survived WWII, and parenthood, to become someone I continue to look up to and admire. Read More
The earliest physical dice on record date back to a Bronze Age dig site in Turkey. The Egyptians, Romans, and Chinese played with dice hundreds of years before we started numbering years upwards from zero. In the 17th century Galileo used dice to codify the first mathematics of probability. The humble six-sided die has kept intellectuals, gamblers, families, and sailors entertained since we figured out how to push our luck and roll the bones.
I recently blew the dust off my 2009 Space Hulk big box game. With publisher Games Workshop reaching back into the vault to redo old titles left, right, and center I figured two could play at that game! In an effort to work on “wanting what I have” through “retro game nights” I recently got in numerous games of this often redone and re-released classic.
Cooperative games that band players together to vanquish an emerging threat have a lot to offer. Good ‘coops’ keep players on their toes, even when it’s not your turn, and are very social, demanding players closely coordinate what they’re doing without allowing a single player to dominate and ‘quarterback’ everyone’s moves. Eldritch Horror remains my favourite game in the coop genre because it allows a very complicated set of mechanical checks, balances, and challenges to disappear into the background so teamwork and a compelling story can remain the central focus.
My grandpa told me, “If you want to learn how to cook make yourself a nuisance in the kitchen.” I never did figure out the ingredients for nuisance but that message has led me to model railway stores as a source for wargames terrain and advice on how to make it. When it comes to realistic miniature scenery model railway enthusiasts have all the best toys and ideas for what to do with them. All aboard for a tour of the Credit Valley Railway Company and you’ll see what I mean.
Nowhere is the cult of the new and shiny more evangelical than on Kickstarter. The crowdfunding website has become the release venue of choice for most startup and many established gaming companies. Almost daily, a new project goes up in front of the court of public opinion with more and more projects getting the funding needed to launch. But do these Kickstarter projects deserve our money or are we allowing products to bypass proper development and testing before being brought to market?
H.P. Lovecraft’s Cthulhu Mythos has spawned a host of games and associated stories set in the gaming world. For every gem there are numerous lumps of coal to be found gathering dust on the discount shelves at your local gaming shop. Recently, I found a few titles that deserved a far better fate than the discount shelves at Meeplemart or Chapters. Here’s why S.T. Joshi’s edited Cthulhu anthology; The Dark Waters Trilogy by Graham McNeill and Achtung! Cthulhu: Dark Tales from the Secret War deserve a place on your bookshelf, regular price or not. Read More
Starting a campaign of any kind is an act of faith: in the other players you’ll be locked in a room with; in the system that will hopefully reward your investment in time; and that the experience of a linked series of sessions will be more rewarding than a string of one-off games. Recently, the Thursday Night Game Group got the Jabba’s Realm campaign for Imperial Assault underway, and we were not disappointed!
Roll Call summarizes the past week’s gaming exploits, and who was doing the exploiting. The tail end of school summer holidays is always busy but we managed to squeeze in a few good sci-fi games. In keeping with our Retro-Game Night efforts and loving what we have, both games in this installment are the ‘old hotness’ that have been given added value through worthy expansions.
Previously in the terrain series we created a clear resin river. Terrain makes the 3D surface look good while providing realistic obstacles and tactical challenges. For our current WWII Africa campaign terrain is doubly important as arid landscape does not provide forest features the way a European setting might. This post is about creating and painting wargame walls for any Middle Eastern or African setting.