H.P. Lovecraft’s Cthulhu Mythos has spawned a host of games and associated stories set in the gaming world. For every gem there are numerous lumps of coal to be found gathering dust on the discount shelves at your local gaming shop. Recently, I found a few titles that deserved a far better fate than the discount shelves at Meeplemart or Chapters. Here’s why S.T. Joshi’s edited Cthulhu anthology; The Dark Waters Trilogy by Graham McNeill and Achtung! Cthulhu: Dark Tales from the Secret War deserve a place on your bookshelf, regular price or not. Read More
Starting a campaign of any kind is an act of faith: in the other players you’ll be locked in a room with; in the system that will hopefully reward your investment in time; and that the experience of a linked series of sessions will be more rewarding than a string of one-off games. Recently, the Thursday Night Game Group got the Jabba’s Realm campaign for Imperial Assault underway, and we were not disappointed!
Roll Call summarizes the past week’s gaming exploits, and who was doing the exploiting. The tail end of school summer holidays is always busy but we managed to squeeze in a few good sci-fi games. In keeping with our Retro-Game Night efforts and loving what we have, both games in this installment are the ‘old hotness’ that have been given added value through worthy expansions.
Previously in the terrain series we created a clear resin river. Terrain makes the 3D surface look good while providing realistic obstacles and tactical challenges. For our current WWII Africa campaign terrain is doubly important as arid landscape does not provide forest features the way a European setting might. This post is about creating and painting wargame walls for any Middle Eastern or African setting.
Big box games, particularly those from Fantasy Flight, come with fantastic components that often weigh in at several pounds. While tokens, counters, and corridors come complete with great art you also get a pile of grey plastic – excellent sculpts of the heroes and villains from that particular gaming universe – but bland in grey. The Lovecraft based Fantasy Flight games, in particular, come complete with these basic building blocks of nightmares. Here’s a look at what the grey lumps of plastic look like when they’re painted up by your humble scribe.
For many gamers the original Axis and Allies was their first introduction to board games and historical gaming. Axis and Allies Global 1940 combines the Europe and Pacific box games into a massive recreation of WWII starting with Germany’s blitzkrieg and attempt to deliver a decisive blow at Dunkirk. For veterans and nostalgia seekers the real questions are: Does Global 1940 scratch the A&A nostalgia itch and is it worth the considerable investment in time?
Even the most dedicated gamer will find that available playing time puts a limit on how many games they can pack into their schedule. If, like me, you have more money than time for your hobby these days you’ve probably got a growing collection of games that increasingly go unplayed, or at least under-played. Once a month we’ve made a conscious decision to do a “Retro-Game Night” where an older game hits the table. The upshot? A rediscovery of some great games and a partial inoculation for the “new and shiny collector’s syndrome” that infects those whose hobby has a collecting aspect to it. Here’s how and why it works.
Painting models, for everyone, is a skill that can be learned to a high degree of proficiency through informed practice and steady perseverance, even if mastery ever proves elusive. For every painter there are, however, essential icons, sigils, flag motifs, and other markings that are necessary to finish or improve a model but are too numerous, laborious, time-consuming, or just too difficult to create for yourself. Decals are the answer. Let’s have a look at decals and what they can do for you, and what you can do for them to get the most out of them. Read More
Things you encounter don’t always fit a category yet demand a post of their own because they’re so damn cool! Bring on Tangents, a new place on this blog for the non-gaming eclectic to get some very occasional airtime. Today, we’re looking at imagination in action. I’m sure the same creative instinct that drives people to re-create history with miniatures on a tabletop also spurred the MosaiCanada Topiary Garden, an art installation that’s part of Canada’s 150 birthday celebration. It literally brings Canada’s history to life through flights of fancy.
Roll Call summarizes the past week’s gaming exploits, and who was doing the exploiting. This past couple of weeks we’ve had 4 players at Thursday Night games which has allowed for a couple of long neglected 4 player games to hit the table. Friday night Madness with 2 players. Spoilers at the bottom of the post. Read More